Handcross Primary

Computing

 

Computing

 

Curriculum Intent for Computing

 

Technology is everywhere, constantly evolving, and will play a pivotal part in children’s lives. Therefore, we aim to model and educate our children on how to use technology positively, responsibly and safely.  We want our children to be creators not consumers and our broad curriculum encompassing computer science, information technology and digital literacy reflects this. We want our children to understand that there is always a choice with using technology and as a school we utilise technology to model positive use. We recognise that the best prevention for many issues we currently see with technology/social media is through education. Our knowledge rich curriculum is balanced with the opportunity for pupils to apply their knowledge creatively, which will enable our pupils become skillful computer scientists. Computing skills are taught throughout the curriculum to make learning creative and accessible; rather than always being taught in discreet lessons. We want our pupils to be fluent with a range of tools to best express their understanding and by Upper Key Stage 2, our aim is for children have the independence and confidence to choose the best tool to fulfil the task and challenge set by teachers.

  

How We Teach Computing

We follow the National Curriculum programme of study for computing. The computing curriculum is separated into three strands, organised in following way:

 

Computer Science

Information Technology

Digital Literacy

Computational Thinking

Coding / Programming

Computer Networks

Artificial Intelligence

Word Processing / Typing

Data Handling

Presentations, Web Design and eBook Creation

 

Animation

Video Creation

Photography and Digital Art

Augmented Reality and Virtual Reality

 

Sound

Self Image and Identity

Online Relationships

Online Reputation

Online Bullying

Managing Online Information

Health, Wellbeing and Lifestyle

Privacy and Security

Copyright and Ownership

 

Our progression document ensures that every year, learning in all areas of the computing curriculum builds progressively, with concepts being revisited to ensure deep learning. These objectives may be achieved through other curriculum areas (e.g. word processing in English, coding in DT) or be taught through a discreet computing project. Computing projects follow the DARES (Design, Apply, Refine, Evaluate, Share) structure which encourages pupils to be critical thinkers, problems solvers and computational thinkers while creating purposeful content to demonstrate how learning can be applied across the wider curriculum.

SEND

Our computing curriculum is ambitious for all children and teacher assessments are integral to planning to ensure they progress through the knowledge and skills set out in the progression documents. Adaptations for children with SEND are made in a variety of ways according to the individual needs of the child. This may include: additional scaffolding or adult support; pre-teaching specific concepts, knowledge or vocabulary; giving children the opportunity to present their learning in an alternative way; providing stem sentences, word banks or writing frames to support tasks and carefully selecting questions which are suited to the child’s starting points and needs which enable them to meet their targets. The most able children are given opportunities to build their skills through additional workshops, our ‘Digital Leaders’ club and opportunities for peer coaching.

 

Enrichment

We provide enrichment opportunities throughout the year to enhance our computing curriculum.  We celebrate STEM week each year where the children are immersed in various STEM activities, including visits from companies such as ‘Techy Tots’ and ‘STEM innovation’.  We also have online safety assemblies throughout the year.

Websites to support internet safety at home: 

ThinkUKnow - For parents

ThinkUKnow - Ages 4-7 - Website guide for parents and carers

Websites to support computing at home: 

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